Best marine division template hoi4

2 4 4 comments Nyito • 5 yr. ago I don't know what differences MTG or not would make; I've never played without it. That said, here's what I use for marines: 10/0 Foot marines, engineers, hospital. Same problems as attacking with pure infantry. Use them to create the beachhead and hold, follow up with actual land units ASAP.

Best marine division template hoi4. Small divisions are best for garrisons, lets you make more garrison divisions for the same manpower/equipment, and thus cover more ground. And since garrison order armies can be 72 divisions, you don't really need to worry about making too many. Just throw a rank 1 no trait general on them or something.

Unless you're using the console you'll need to build on the existing template over time. 7/2 and 14/4 are great goals. Until then though concentrate on adding good support to your large infantry divisions. Once you have artillery production up you can turn infantry into artillery and subtract or add battalions as required.

14 Apr 2022 ... Going over different templates and how they stack up against well-planned defenses. What combat width should you go, how much artillery.Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub to...Coastal Division (I have 40 to defend all the ports): 6 inf + support art + eng Infantry division: 8 inf + 1 art + 1 AT + Support (art, eng, hos, recon) exactly like someone else proposed above, I agree here Mountaineer: 9 mnt + 3 art + Support (recon, at, aa, eng, hos) -> Just check wikipedia, Italian mountaineer divisions had like 17k manpowerHistoric Division Templates of the German Army. By [ATP]King M. This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very different kinds of ...I have seen, but have no personal experience with, a proposed 40 width Marine Division. 40 width is the minimum battle width I've seen on small islands, though 80 is the usual minimum. #7. Bernie_Wiseman Jul 13, 2016 @ 1:48am. add logistic -> fondamental for low supply. #8.May 14, 2019 · You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. Yes know mech is 5 width. It seems to be worth it if you have ic. Something like 3 mech, 3 light mech, 3 motorized, 2 motorized rocket, 1 modern armor is decent for mechanized infantry. This is basically mechanized space marines. The tank division is use is something like 8 modern armor, 4 mechanized, 1 or 2 light mech. No this isn't practical.

7/2 infantry/artillery is super outdated and got nerfed like 2 years ago, yet people still use it. If you don't have many factories to work with and can't commit to tanks, then 14/4 inf/arty is better to use than 7/2, but you'd still want to use 10/0 with engineers as your core defense and use the 14/4 to attack with. 19.The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4The latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu...5 comments Best Add a Comment TheMelnTeam • 4 mo. ago Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even …Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. I saw someone ask yesterday if special forces are even worth building yesterday and decided to make a template video showing how to build divisions that work for marines and paras while also pointing out why they are more powerful than ever after waking the tiger.5 comments Best Add a Comment TheMelnTeam • 4 mo. ago Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even …The best division for Japan is basically the cheapest mobile division you can get your hands on. In your case, that would be 2 width horse and light tanks with said example on a rampage: Yea that is China getting its heart cut out with a scalpel in 84 days and shown its still beating heart. This on the other hand is made with 5/2/2 light panzer ...

The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4. The latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu...10/0s (Wall Divisions) are the perfect Blitzkrieg division as they hold the line and are cheap so you can build more tanks and aircraft. 14/4s (Perfect Infantry division) is the best Infantry template but is more expensive so you can’t really build tanks (if it comes to tanks or aircraft go air). This is the best template for Japan and the ...

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Petit Guide sur les Templates. By Alex. Petit guide destinés au nouveaux joueurs ou pour ceux à qui le système de création de division n'est pas clair. Ce guide contient mes meilleures templates (Subjectif, 1700+ heures d'expérience) et quelques conseils ! Bonne lecture ! The special forces defense bonus means you need fewer infantry divisions to hold, especially with the terrain malus. Engineers, recon, support artillery is fine. Military police if you have the xp to spare (free infantry division). Support aa and at if you feel you need it. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers ...2. Reliability must not be below 70%-80% and should not exceed 100%. You should make the reliability as close to 100% as possible if the tank design is too expensive like at least 30 IC, so the tank divisions will not suffer slower reorganization and attrition & combat losses by reliability penalty.Nov 30, 2018 · 5) Assign the division to a commander. 6) With the division selected, left-click the paradrop icon from the list of battleplan types that pop up. 7) Left-click on the airfield you stationed the Transport Aircraft at. (should be either yellow or blue striped to make it clear). 7/2 infantry/artillery is super outdated and got nerfed like 2 years ago, yet people still use it. If you don't have many factories to work with and can't commit to tanks, then 14/4 inf/arty is better to use than 7/2, but you'd still want to use 10/0 with engineers as your core defense and use the 14/4 to attack with. 19.In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.

Universal Infantry Templates Keep in mind these can be used in multiplayer, they just might not be as effective ~~~~~ 20 width Infantry Division ~~~~~ If you are not new, or you watch any HOI youtubers you will hear this a lot, the 20 width infantry division is a great defensive and offensive division which can hold lines while a stronger divisions breakthrough – a cost effective division ...Template 4.1: The 40 width "13/7" heavy tank division. If there's a 1-size-fits-all "outline" for (MP) tanks, this is it. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles.The special forces defense bonus means you need fewer infantry divisions to hold, especially with the terrain malus. Engineers, recon, support artillery is fine. Military police if you have the xp to spare (free infantry division). Support aa and at if you feel you need it. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers ...Additional comment actions. I don't use special forces so I can't comment, but light tank support companies make divs insanely strong. If you're playing as a major and can afford it they will steam roll the AI. Make like a 30w div with 2 arty or add an extra aa, light tank recon support, flame tank support, support arty, engineer, and logistics ...R5: I didn't feel like my previous work for the USA was good enough, so this time I researched even more and made the division templates and the division count historical for roleplaying.. Keep in mind that it's not 100%, since a static picture like this doesn't count into armies switching theaters and generals, but this is as close I can get to historical …Do you templates need to bring Manpower low, but IC heavy division such as artillery or armour. Enemy: I think is the most important factor to consider. Do you think you enemy would have heavily invested in their marines, will they have a strong air force, will they have a stronger navy, will they be mainly fielding infantry, or armour...5 hari yang lalu ... ... division template types. 3 +0. The Space Marines can trace their origins back to the 24 Jan 2020 Best Marine Division Template Hoi4 Hoi4 ...The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4My basic infantry template would be 10 inf. btn. (20w) - Light Infantry. Or something like 14-4 inf/art with engineer support - Reg Infantry. Or 12-6 inf/art with engineers - Heavy Infantry. These are ust suggestions of course. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops.

Apr 3, 2023 · 13 10-Width Infantry: Cheap And Cheerful. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. While relatively simple in design, they ...

16 Apr 2019 ... ... marine divisions. What do you think is the best setup for cracking the Atlantic Wall? Lots of tanks and artillery? Which support companies ...Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.The latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu...1. Sprint_ca • 3 yr. ago. German, non-German tank divisions are usually 12-15 tanks and corresponding 8-5 motorized / mechanized to make it a round 40 width. If you really want to spice up your life you can use Heavy SPG template with 6 Heavy SPG and 5 tanks and 6 infantry again 40 width. If you do not have any Air make sure to substitute a ...Arty gets a -40% penalty. Engineers give a +25% modifier to the whole division. Battalion penalties are averaged. My marine template would have a total amphibious bonus of: (650% + 2-40% + -80%) / 9 + 0.25 = 40% A marine only division would have a …20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.Apr 1, 2020 · Coastal Division (I have 40 to defend all the ports): 6 inf + support art + eng Infantry division: 8 inf + 1 art + 1 AT + Support (art, eng, hos, recon) exactly like someone else proposed above, I agree here Mountaineer: 9 mnt + 3 art + Support (recon, at, aa, eng, hos) -> Just check wikipedia, Italian mountaineer divisions had like 17k manpower 10 width can’t fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. Engineer a must for amphibious attacking bonus.

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Accurate, Historical US Army Order of Battle [Redone Roleplaying] R5: I didn't feel like my previous work for the USA was good enough, so this time I researched even more and made the division templates and the division count historical for roleplaying . Keep in mind that it's not 100%, since a static picture like this doesn't count into armies ... 2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.Todays hoi4 video is covering the hearts of iron 4 division design tutorial for hoi4. this shows every template you need as germany for multiplayer or single...Historic Division Templates of the German Army. By [ATP]King M. This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very different kinds of ...RVS_70 • 7 mo. ago. add motorize until your org is above 30 at the least and add more tanks. if you need more tanks you can delete some divisions you dont need alot to blitz the french. ninjad912 • 7 mo. ago. A good one I’ve seen is 11 medium tanks 10 motorized this gives you a good width of 42 and more than the 30 org people like to ...If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.What are the best or the most common division templates? (2020) Probably one of the most asked questions in the entire game. As far as I can tell, the most common divisions are: - 20 width 7/2 divisions - 20 width 6/2/1 divisions with a light tank - 40 width 14/4 divisions - 40 width 13/4/2 divisions with...They're not accurate until you run them at 50% division strength due to lack of equipment. Not just lack of equipment but lack of manpower. Soviet divisions were often just 3000-5000 men.. Though on paper they should be larger like the templates above.Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.Jan 15, 2022 · Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery... Infantry division: 10 inf + support, double them for 40 width but that's probably not worth it since they just need to hold the line. Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template ... ….

1 Light SPA 1 Light SPG 5 Motorised This is an insanely good general purpose armour division especially for the Soviets or United States. Going with Light's for the SPG/SPAA makes them super cheap to build, they are really cheap to upgrade with XP. They don't even use too much special forces cap. I might try it with Germany as well.Dec 23, 2022 · The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4 Jan 19, 2020 · 1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template. Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you! Having 100% Armor in a division is incredibly costly, and lacks important stats like HP and ORG - and defense. Now regarding the perfect armor meta, I believe I have seen peeps with their 40W monster armor divisions still run like +50% tanks in it, but I draw the line there because IRL Tank Divisions were at no more than 1/3 Tank Battalions.The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. Please note that the reducing even with a full bataillon is not that huge, you go from 500 per 2.5 to 433.333 for 2.5) Improving the MP with research would boost this more, but research time is quite precious for such things.Go for 9 MOT 6 M.RART. That will give you 40 width divisions with SHITLOAD of punch and very quick as well. Sure, that goes for single player as you won't be having 6 art due to 1 art per 10 width house rule most probably. [deleted] • 6 yr. ago. I don't understand the last sentence you said about single player.9 9 comments Best gaoruosong • 3 yr. ago Of course. The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. 8 2012Jesusdies • 3 yr. agoHowever, that division still can’t attack effectively (no breakthrough, weak overall attack), so you’ll have to use it defensively. At that point, you’re better served by 9-1 (infantry-HTD) with eng, supp AA, which is a strong defending unit. But it’s quite expensive. In either case, MP groups often ban these space marine templates. Best marine division template hoi4, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]